Saturday, 6 March 2010
Hiatus!
I totally need to update this blog. I'll probably document my next TR exterior or interior claim as I make it, lots of pictures, stay tuned!
Saturday, 31 October 2009
Nordic Island
As part of an exteriors showcase for TR, I decided to make a small (6 cells plus seafloor) island using the pieces and textures from Bloodmoon. Should I get promoted for this island, I will most likely celebrate by turning it into a full-blown mod, with interiors for the village, NPCs, creatures, and a few dungeons (two caves and a barrow).
Sunday, 20 September 2009
Narsis Mages Guild
For the moment at least, here's something completely different.
As my latest claim at TR, I've decided to take it upon myself to build the Guild of Mages for the Hlaalu capital of Narsis, which is, as you may have guessed, quite a large undertaking. In my attempts to make the place as awesome as possible, I thought I would have a go at doing a bit of thinking out of the box modding. I decided to have a go at building a botanical garden from which the mages could collect alchemical ingredients for their work.
As my latest claim at TR, I've decided to take it upon myself to build the Guild of Mages for the Hlaalu capital of Narsis, which is, as you may have guessed, quite a large undertaking. In my attempts to make the place as awesome as possible, I thought I would have a go at doing a bit of thinking out of the box modding. I decided to have a go at building a botanical garden from which the mages could collect alchemical ingredients for their work.
Wednesday, 9 September 2009
Redoran Stronghold Screenshots
Mod Idea: Redoran Cave Stronghold
In a strange flash of inspiration late one night, I decided to start creating my own mod, independant from TR. After playing the questline for Great House Redoran and building their stronghold, I felt it was a little bit uninteresting and insubstantial for such an ancient political faction. Messing around with the redoran and pycave pieces, I think the results are quite interesting, so I plan on building a largeish stronghold for the player in the ashlands. Once the actual exterior/interior/NPC modding is complete, I'll probably release it to the public on PES or TESNexus, and then if I'm feeling really daring, I will have a go at making it constructed in stages via quests, as is the case with the Great House faction strongholds.
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